ACTFast actfast.zip
Everyone has a "most embarassing map", this is mine
Cataract cataract.zip
1st map, so nothing special ..., went to school on this one
Dementia dementia.zip
This map came straight off the bottom of a bottle of Jack Daniel's
finest. Naw, seriously, I was just foolin' around to see if I
could make everything upside down. It's a strange map, but some
of ya might get a kick out of it. It's a two story house, upside
down inside a bottle of JD. The outside is low-gravity, so ya can
run, jump and ricochet off the inside of the bottle to get up to
the second story (or is that the first story) eaves.
Devil's Rectory devilsrectory.zip
From the fertile (and somewhat twisted) mind of WAW_BuffaloFred,
comes the "Devil's Rectory". A bleak, dark, windswept landscape
dominated by an equally ominous looking rectory. Abandon all hope
ye who enter here. Fred roughed out the floorplan and suggested
most of the effects. I wish I could have accomplished all of them,
but the OL engine is limited in many respects.
Dry Run dryrun.zip
A full moon over the scenic Yoostabeeya River. This is a pretty
barren landscape, not much cover, so step lively! There are
several nasty sniper positions to cover the open ground (and
there's plenty of that!), so it ought to make for an interesting
CTF map. Should be plenty of close-in dirty work under the
trestle. Also a cameo appearance by my dog Buck, in honor of
his 16th birthday!
Dust dust.zip
A stage depot in the arid west. It's hot here, so your health will
deteriorate if you get too far from the buildings.
Epitaph epitaph.zip
A sleepy little western town at sunset, .... it's pretty quiet
here, whaddya say we wake this town up! No mods, gat, or secrets,
... marshall law by design. (No badge, cream, or sawed-off shotgun).
Hades hades.zip
Not your average western town. You'll be here for a long, long
time paying the devil his due.Large town map. This map is large
enough, and with enough levels,to really push the envelope on
the Outlaws engine. At one point,I had to deconstruct some of
the town because from two high spotsenough vertices were visible
to overload the engine. (my bestguess, anyway.) Will the game
lag in this map? Probably, butI loaded 5 or 6 "bad guys" and it
played OK. Give it a shot (nopun intended). Ya might even catch
sight of a Mary character Imay finish someday.
Juarez juarez.zip
Prettiest version, but the lighting causes problems.A nightime
level with lots of alleys and rooftops,should be good for all
characters. Watch for snipers and TNT chuckers!
Juarez2 juarez2.zip
Remake to eliminate lag caused by lighting effects.A Spanish
Mission dominates the town center, surrounded by the
Rana Borracho (Drunken Frog) Cantina, the Bank of Juarez,
the jail ( no view and bad food! ), and miscellaneous
buildings.A nightime level with lots of alleys and rooftops,
should be good for all characters. Watch for snipers and TNT
chuckers!This is a re-release of the map Juarez ... minus
all the INF commands for flickering lights. I think the INF
was causing a great deal of the lag encountered in the map.
I also lowered the roof of the jail to facilitate jumping
up to it from the church wall.
Longhorn Palace longhorn.zip
"Now THIS is what I call a Saloon!" (Kevin Kline as Paden in Silverado).
Welome to the Longhorn Palace! Thought I'd try an "all interior"
map, and see if I couldn't reproduce one of the grand saloons.
Either side of the bar doors, portraits of Lily Langtry
(on the left), and Lola Montez (right). The stage curtain
can be run through to access backstage. Plenty of stairs,
hallways, and balconies, so I think it will be good for all
characters.
There's a well-stocked bar downstairs, ... shoot the mirrors for
a tribute to Richard Boone (Paladin), and Lee Marvin (Liberty
Valance).
The gaming tables are upstairs .... House Rules: No Spittin',
No Cussin', No Harmonica Playin'.
OL Museum olmuseum.zip
We were just kicking around some ideas for maps, and the idea
of an Outlaw Wax Museum popped into my head (on account of the
vacuum). This is the end product, a museum made from some bits
and pieces of some maps I like, and a few small scenarios I just
made up as fillers. You'll see your favorite OL characters in
here .... keep an eye on them, you never know which ones are
going to shoot back!
Paradigm paradigm.zip
Welcome to Paradigm. I found a wrinkle in The LawMaker program
that allowed me to make "hallways" connecting these couple of
buildings ...... in effect letting you cross the street without
being seen. Beats those damp, musty tunnels any day! If ya see
someone duck into a building in front of you, don't be surprised
if they pop out in back of ya! The interiors will favor Mary and
Bob with their shotguns, the roofs will favor James and Doc's
rifles, and Sanchez might have a field day with lots of TNT laying
around.
You start out in one of several "identical" barnyards. Grab yer
ammo and ...... now what? Nothing here but that suspicious looking
outhouse ..... hmmmmm.
Rock Guardin' rkguardn.zip
My personal favorite
A free form landscape, red rock walls, buttes, and a massive arch.
Weapons and ammo scattered in caves and tunnels. A new saguaro
cactus to replace the wimpy stock cactus. This one has cajones!
A lot of sand .... and a little quicksand! Vultures, rattlers, and
coyotes .... you supply the two-legged varmints.
Tortilla Flats tortilla.zip
A sleepy New Mexico town .... at least it was until the High Noon
Gang showed up. Keep an eye on the rooftops because they are all
accessible. Lots of cover for you snipers, and all the usual WMDs
sprinkled around.
West End westend.zip
Single Player
Maps for which Dog_Holiday contributed to
Beer For My Horses beerformyhorses.zip
Leah Belle leahbell.zip
Texas Cajun texascajun.zip
Cooperative effort, I constructed the Hotel
Whitewater whitewater.zip
I started the map, made the bridge and not much else
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